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Capcom explained why it started the wave of Resident Evil remakes with the second part, and not with the original.

Producer Jun Takeuchi explained the choice of Resident Evil 2 over the first game for the remake by the original's excessive stoicism and the key role of the Raccoon City disaster.
In a special anniversary edition of Biohazard 30th Special Mook, Capcom executive producer Jun Takeuchi explained in detail the studio's decision to begin the wave of modern remakes with the second game, rather than the original. According to the dev... [905 chars]
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