technology
Resident Evil 4 runs on Nokia N95 hardware from 2007

A Resident Evil 4 GameCube cutscene is running on a Nokia N95 through Whisk3D. Developer Dante Leoncini says CPU-side character skinning is the main performance bottleneck.
Resident Evil 4 cutscene runs on 332 MHz Nokia N95
Developer Dante D. Leoncini has managed to get a Resident Evil 4 cutscene running on a Nokia N95, a Symbian smartphone released in 2007. The test uses assets from the GameCube version of the game and... [1714 chars]
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